Heuk-Young · Map1
Crafts Enchant Item, Reinforce Item and Blessing Marble. Required permits come from Metins, bosses and world chests.
The economy begins with player activity. World drops become crafting materials, consumables and tradeable goods through specialised NPC services.
Mining and herb gathering share one profession. Gathering Manuals improve success rate, while the Herbalist's Knife advances through use.
Crafts Enchant Item, Reinforce Item and Blessing Marble. Required permits come from Metins, bosses and world chests.
Turns Spirit Stones into Magic Dust, then into Enchanted Gems and rare materials. Lower-grade stones remain valuable progression resources.
Converts selected non-tradeable drops into tradeable versions with adjusted durations. Review the result before confirming.
Converts Skill Books, Books of Forgetfulness and recipes into Parchment for the book and crafting economy.
Converts upgrade items into materials for saddlebags, storage capacity, lockpicks and special interactions.
Unlocks Herbalist progression, provides the Herbalist's Knife and introduces herb and potion recipes.
Leadership turns a party into a more efficient formation through PVM bonuses and monster-focused specialisation. It is meaningful group progression, not a cosmetic statistic.